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Postmodernism in Product Development: Projections, Perceptions and Context

August 3, 2018

When we build products we have something in mind, but what happens when they take a life of their own?

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Tags ui, ux, sonic, zombies, postmodernism, product, product development, empathy, customers, cx, services, research, user research, users, user experience, stakeholders

Ready Player Two

June 25, 2018

How can we learn about different user types and building for users outside your core audience? In the words of Lana Del Rey, "go play a video game"

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Tags product, product development, accessibility, agile, empathy, ux, users, user experience, user research, customers, research, gaming, sonic, tails, mario, video games, stakeholders, services, digital services, nerds

Gimme Empathy

June 19, 2018

Why is empathy important? This is why. It also includes a video from Sesame Street, it's that important.

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Tags user experience, users, user research, ux, ui, empathy, cx, customers, stakeholders, product development, agile, product

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